Replay of the Wild

It’s not often I want to replay a computer game, but Breath of the Wild is one of those games. I completed it in 2017 after around 160 hours of playtime on the Wii U, and was so exhausted with it I remember clearly thinking that this was a game that had been a wonderful experience but couldn’t be replayed.

18 months later and I was given a copy of the game for the Switch and it took me a few months before I put it in, but as soon I did I was excited to explore the vast open spaces of the Kingdom of Hyrule once again.

The game is pretty much identical to the version I’d already played on the Wii U, with maybe a slightly longer draw distance, but even when playing in handheld mode you still get an incredible sense of exploration and space. Despite winning multiple “Game of the Year” awards, one of the main criticisms with it has been that the world you explore is just too empty; although I agree with this, it’s the absence of other characters which gives you such a sense of freedom in the game and gives you the space to experiment and play with the world without feeling a sense of pressure to complete the next step in the story or the next side quest (and heaven knows there are enough of them!).

Basically, this game is not only beautiful but a joy to play, and I’m loving running, flying and swimming through it all over again. I’m 60 hours in, and I can only hope it doesn’t end too soon.

Keep Posting

Pete has some good advice for writing a blog that lasts: Keep Posting.

I should post more, but I’m frequently paralysed by choice. I’m a software dev manager, so I’m interested in down-in-the-mud-coding, software quality, personal and team productivity, agile techniques, web analytics, business value and return on investment.

That’s not to mention the fact that my two-year-old is finally sleeping at night and I’m starting to pick up videogaming again (did I mention I have a 3DS so that I can finally complete Ocarina of Time? The console is physically delightful and OoT:3DS is the best version Nintendo have made of possibly the best videogame ever).

Also: Kindles, tablets, portable computing, mobile apps vs. web. Someone at work described me as ‘decisive, but easily distracted’. I like to know about everything; frequently, this doesn’t leave time for writing about anything.

Nintendo DS strikes right note for teaching

My shiny new DS lite

My wife is a maths teacher, and I have a new DS lite. This means that she now has a DS fat, and we can play Brain Training competitions against one another from our single cartridge.

Inspired by a bit of ad-hoc wireless play (during which she soundly thrashed me several times), she took her new DS into school, and set the kids a competition to see who could get the most Brain Training sums correct in the shortest amount of time – using a webcam to project the game as they play onto the whiteboard. Obviously this generated a great amount of excitement and it was sums-a-gogo for the rest of the lesson.

At the end of the lesson she asked the kids to bring in their own DS the next day, if they had one – eight did and they played the competition against one another. Absolute genius. Talk about next-gen classroom interaction and introducing games as a teaching method!